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Team fortress classic infinite ammo
Team fortress classic infinite ammo










team fortress classic infinite ammo
  1. #TEAM FORTRESS CLASSIC INFINITE AMMO MOD#
  2. #TEAM FORTRESS CLASSIC INFINITE AMMO UPDATE#

first - Join the first available arena.hud OR hidehud - Toggle the display of the text hud overlay.top5 - Display the top 5 rated players.remove - Leave your current arena or queue.add OR mgemod - Show the menu of arenas.

#TEAM FORTRESS CLASSIC INFINITE AMMO MOD#

The mod has a variety of commands, they can be used through the chat, whether by prefixing any given command with ! (ex !add 5) which shows the command in chat or prefixing it with / (ex /add 5) which doesn't display the command in chat. The advanced stats feature was removed in this version to improve performance and reduce server load.

#TEAM FORTRESS CLASSIC INFINITE AMMO UPDATE#

The mod was updated to version 2.0.0 on April 15th 2013, the update consisted mainly of bugfixes and 2v2 arenas were introduced as well. Players start with 1,600 points with a change of rating depending on whether they win or lose. Many servers running MGE Mod feature MikeJS’s ELO rating system. If a third person were to queue to the map, they are forced to wait until the round ends where the loser will sequentially change places with the person waiting.ĭifferent arenas have different class restrictions, but the only classes allowed for general play are the Soldier, Demoman, Scout, and Sniper. When a score of 20 is reached, the counter will reset back to 0-0 with the players to clash again. If no one is queued at an arena, the player will wait in the map selected until a second player joins. You may also exit an arena by choosing another map !add or typing !remove respectively. Endif was created for the purposes of practicing air shots, whereas Ammomod allowed players to spawn with infinite loaded ammo, and in some cases, increased amounts of HP for prolonged combat situations.Įntering an arena can be achieved by typing "!add" into the chat and making a selection with a pop-up menu. These maps are made to situate an extended encounter with an enemy. In these types of matches, the first player to reach 5 kills wins. In specialized arenas, players can choose custom made maps (such as Endif and Ammomod). Points are earned whenever a kill is confirmed, whether by fragging or suicide. The first player to reach 20 points wins. Two players are spawned in an arena, which is usually an important area of a competitive map (such as the spire on Badlands or the chokepoint on Granary). The goal of MGE is to simulate a one on one deathmatch scenario.












Team fortress classic infinite ammo